AI Insights · Timothy · October 2023
Top 5 Slime Games on iOS in Czech Republic: Q3 2023 Performance
A look at the performance of the top 5 slime games on iOS in the Czech Republic during Q3 2023, based on weekly downloads, revenue, and active users.
During the third quarter of 2023, the top 5 slime games on iOS in the Czech Republic showed varying trends in weekly downloads, revenue, and active users. Here's a detailed look at their performance, based on Sensor Tower data.
Bruno - My Super Slime Pet experienced a mixed quarter. Weekly downloads saw a peak of around 620 in mid-August and then fluctuated, ending the quarter at approximately 154 downloads. Weekly revenue was modest, peaking at $58 in early August and then gradually declining, settling at about $13 by early September. Active users peaked at 615 in mid-August and showed a downward trend, finishing the quarter at about 398.
Super Slime Simulator had a relatively stable performance. Weekly downloads hovered around 120-160, with a slight dip to 94 downloads in early September before recovering to 140 by the end of the quarter. Revenue varied, peaking at $38 in late August but dropping to $2 in mid-September. Active users remained steady, with a slight decrease from 855 at the start of the quarter to 761 by the end.
Fluid Simulation had a consistent but low performance. Weekly downloads started at 65 in early July and gradually declined to 13 by late September. Revenue saw minor peaks of $42 and $20 in August but dropped to zero in the following weeks. Active users fluctuated, peaking at 144 in mid-July and ending the quarter at 52.
My Talking Slimy: Super Cat 3D showed a notable increase in revenue, peaking at $106 in late August before stabilizing around $44. Weekly downloads were inconsistent, starting at 83 in late June and disappearing entirely by the end of August. Active users remained relatively stable, hovering around 121-158 throughout the quarter.
Makeup Slime Game! Relaxation had the least activity among the top 5. Weekly downloads were minimal, peaking at 32 in mid-July and dropping to 2 by late September. Revenue remained at zero throughout the quarter, and active users were negligible, with minor peaks of 24 and 20 in August.
For more detailed insights and data, visit Sensor Tower.